Monday, December 24, 2012

Merry Christmas to all Readers


Finishing this Project with Some Extra Features

Okay. Here we go.....With this post, we will be finishing this project. Once you have embossed your fish, take your favorite cutting instrument. For the following features, I used my favorite scalpel.
As you can see, we will be making some cuts to add some dimension. With my scalpel, I made some careful cuts to the gills. I stopped at the bottom of the "V" where the gills continue in the opposite direction. DO NOT CUT THIS HINGE POINT.
I cut the lower gill in the opposite direction. Again, make sure not to cut through the "V" (hinge point). Repeat the same for the other gill. Now, if you lightly wet the gills, you can insert your medium/large modeling spoon and CAREFULLY lift on the gill to mimic the expansion during breathing. Work it carefully and slowly until you get your desired lift.
Now, insert the scalpel in the mouth area and cut from the top to the bottom of the mouth only to the point where you did backgrounding with the A104 tool. Do not cut all of the way down. Wet the upper lip area above your cut area and with a modeling spoon (upside down) and CAREFULLY lift the mouth up. Work slowly and carefully. I have added a few more photos below to show you the lifted area for reference.
One of the things that I did was glue in a piece of cardboard to the back. After attaching both glue pieces together, I lightly used my beveling tool to go around the fish. This will lock in your embossing and give you a final look.
If you are good at dyeing; you can take this project to another level. If you are like me, I just dress this project with some Neatfoot Oil and Bag Kote. I hope you enjoyed this project. Let me know through your comments if you have any issues or other comments.

Sunday, December 16, 2012

Let the Embossing Start~

Turn your project over to the flesh side and re-wet the fish area. Look for the beveling ring around the fish. With your other hand, in a 'cupping' fashion, place it over the fish and protect the rest of the leather from stretching too much. With a round ball modeling tool (flesh side) start pushing up making sure to stay within the perimeter of the fish outline. Apply more force in the center of the fish then around the perimeter to avoid stretching other areas. Once you have created a 'dish' effect on the fish area. Turn it over and lightly re-bevel around the outline of the fish. It will seem a little awkward at first, but with beveling you are only trying to settle the leather flat around the fish.
Tip: With the modeling spoon, you will pushing up and also rubbing the ball spoon back and forth. Also, be careful not to rub out your tool impressions. We will be completing this project in the next posting.

Sunday, December 9, 2012

Adding Foliage

With a Craftool A104 or similar tool, background the inside of the mouth down to the lower lip that extends beyond the front of the fish. Make sure that the borders of your back grounding impressions are crisp and depressed. With a Craftool F916, create the grass branches on the three cut lines in front of the fish. Please practice on a piece of scrap leather to understand how this tool will make the impressions. Imprint one tool stamp on the top of the each branch.
Here are a couple of tricks. Tilt the tool forward with the F916 tool when creating the impressions. You will avoid cutting off the impressions with the base of the tool. Also, place a couple of impressions around the bottom of the water around the rocks. For a 3D look, create some faint impressions for distance plants and keep impressions for up close plant life.

Sunday, December 2, 2012

Adding the Scales

With a small Mules foot ("V" or "U") create the scales on the fish starting behind the front gills towards the tail. Make sure to overlap the scales and fade them out as you near the center line of the fish (at the top). With a large seeder tool, you can create the eye.
Make sure your impressions are even and deep. Embossing will be coming up and some impressions will be stretched and will loose a bit of definition.